GamesRPGElden Ring6 reveals from the Elden Ring: Shadow of the Erdtree DLC trailer that had us shaking in our greaves with excitementWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesRPGElden Ring6 reveals from the Elden Ring: Shadow of the Erdtree DLC trailer that had us shaking in our greaves with excitementWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: FromSoftware)

An image of a knight with horrible rot growths spiking out of their back in Elden Ring: Shadow of the Erdtree.

It’s been a long, weary wait sinceElden Ring: Shadow of the Erdtreewasannounced almost a full year ago. Finally, after nearly 365 entire days, we’ve been treated to a trailer—and we’re all feeling very normal, calm, and rational about it—reports of us attempting topull more details from the weave of our dreamsare unsubstantiated.

We’re feelingsowell-adjusted about the news, in fact, that we’ve decided to share our favorite morsels from fatherFromSoftware’s table—here’s what made an impression on the PC Gamer team from the Elden Ring: Shadow of the Erdtree trailer.

We’re finally getting some answers

(Image credit: FromSoftware)

An image of a bony hand looming from an accursed egg in FromSoftware’s Elden Ring: Shadow of the Erdtree.

Sean Martin, Guides Writer:So just what is kind Miquella cooking up in his cocoon? All those who speculated that the DLC entry point would be the creepy ass egg with the giant arm in Mohg’s lair seem to have been right on the money. Similar to The Old Hunters for Bloodborne or Ashes of Ariandel for Dark Souls 3, it looks like we’ll be delving into a forgotten “Realm of Shadow” filled with all sorts of misfits.

There’s potentially an element of time travel as with The Old Hunters, but to me it feels like all these different characters are likely seeking something, or have fallen into the realm at different times similar to Dark Souls' painted worlds. We’ve got a Carian Knight, what looks like a Hunter of the Dead, and even that heavily armored dude with the repeating crossbow who gives off real Lapp vibes.

If there’s one thing I’d love from this DLC from a lore perspective, it’s more details about the Outer Gods, since they remain one of Elden Ring’s biggest unresolved mysteries. On the plus side, it looks like we’re going to get a lot of answers.

Heck yeah, it’s more open world exploration

(Image credit: FromSoftware)

An adventurer stands overlooking a breathtaking view astride their trusty steed Torrent in Elden Ring: Shadow of the Erdtree.

Lauren Morton, Associate Editor:Right off the bat we saw a horse galloping down a wide open road and meadow full of graves leading to a spooky city so this is definitely an open world DLC, which wasn’t a given. There are foggy depths and cliff vistas, crumbling bridges and creepy meadows. Oh, and a swamp too. Why must there always be a swamp?

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FromSoft could have definitely done a more linear, classic Souls dungeon crawl for SotE but instead it’s built up what looks like another large chunk of the world to explore. After being a bit of a skeptic about an open world Souls game prior to Elden Ring’s launch, I became a full convert to the concept and I’m not mad to see it taking a victory lap on me.

Harvey Randall, Staff Writer:I’ll enjoy the open-world stuff just fine, and I’m sure there are plenty of dungeons to poke my fragile head into—though as you say, Lauren, I was also skeptical going into Elden Ring about the open-world stuff. I played the game, beat it just fine, but I did find myself missing the sprawling megadungeon vibes of Souls games past. Still, I’m happy for Torrentheads, and it’s not going to stop me from chewing into this thing like a ravenous dog.

Elden Ring guide:Conquer the Lands BetweenElden Ring bosses:How to beat themElden Ring map fragments:Reveal the worldElden Ring weapons:Arm yourselfElden Ring armor:The best sets

Elden Ring guide:Conquer the Lands BetweenElden Ring bosses:How to beat themElden Ring map fragments:Reveal the worldElden Ring weapons:Arm yourselfElden Ring armor:The best sets

Elden Ring guide:Conquer the Lands BetweenElden Ring bosses:How to beat themElden Ring map fragments:Reveal the worldElden Ring weapons:Arm yourselfElden Ring armor:The best sets

Elden Ring guide:Conquer the Lands BetweenElden Ring bosses:How to beat themElden Ring map fragments:Reveal the worldElden Ring weapons:Arm yourselfElden Ring armor:The best sets

Elden Ring guide:Elden Ring bosses:Elden Ring map fragments:Elden Ring weapons:Elden Ring armor:

Elden Ring guide:Conquer the Lands BetweenElden Ring bosses:How to beat themElden Ring map fragments:Reveal the worldElden Ring weapons:Arm yourselfElden Ring armor:The best sets

Elden Ring guide:Conquer the Lands BetweenElden Ring bosses:How to beat themElden Ring map fragments:Reveal the worldElden Ring weapons:Arm yourselfElden Ring armor:The best sets

Finally, I get to kick some monsters in the face

(Image credit: FromSoftware)

An image of a dramatic axe-kick executed by a badass monk in Elden Ring: Shadow of the Erdtree.

Harvey:FromSoftware games have a lot of terrifying enemies—aggro dogs with oodles of poise damage, giants that’ll squash you flat, and of course ‘boss that’s just a guy in armor’ (which you should underestimate at your peril). They’ve had a lot of ways to deal with them—greatclubs, katanas, magic. But never have I been able to just roll up my sleeves and throw down with my enemies.

Sure, we’ve had claw and fist weapons, but there’s not been anything that hit me square in the martial arts fantasy. Even Sekiro: Shadows Die Twice relegates you to the way of the shinobi and their (admittedly awesome) sword arts. But in a snippet clearly dedicated to player options and armaments, we see some dude in a hat lay out a Muay Thai combo that’d make Bruce Lee blush. Whatever build that is, I want to play that.

Fraser:We’re going to be able to kick massive, skyscraper-sized bosses to death! We are truly living in a golden age.

Lauren:Harvey, are we ignoring the machine gun crossbow? You can have your foot-to-face combat but I’ll be taking the aggressive ranged option, thanks.

Sean:What about those throwing blades, too? Not sure if that’ll be an ash of war like the Follower Javelin weapon art in Dark Souls 3, but it looks pretty fun either way.

(Image credit: FromSoftware)

A clip of a monk executing some sweet kicks in Elden Ring: Shadow of the Erdtree.

Harvey:Sorry, I can’t hear you over the sound of my karate flips.

My new least favorite enemy: worm man

(Image credit: FromSoftware)

A worm eating a poor sod in Elden Ring: Shadow of the Erdtree.

I don’t know how addinglessworms to Elden Ring’s existing wormface baddies makes things worse, but it does. Kill them with fire. Shoot them into space. I hate them already.

So many bosses

(Image credit: FromSoftware)

An image of a monstrous boss-like creature in Elden Ring: Shadow of the Erdtree, looming viciously.

Sean:I know it’s FromSoftware DLC tradition to have at least one messed-up Ludwig-esque boss each time, but I’m not sure my mind can withstand this grafted, lightning-bolt hurling, Omen lion creature. What even is it? It looks like someone took Godrick, Godfrey, Serosh, and Morgott, mangled them together, and put a cloak on it.

Harvey:Honestly, I’m not even sure that lion head’s not an elaborate costume. Design-wise I’m reminded of one of those giant puppets they use in Chinese Lion Dances—part of me feels like that’s even the vibe they’re going for. Meanwhile, I’m over here staring at that burning wicker man. I just hope Nicholas Cage isn’t trapped inside, though that’d be one heck of a phase 2 transition.

Big explosions and creepy weirdos

(Image credit: FromSoftware)

A creepy man readies a bomb to hurl at an unwitting enemy in Elden Ring: Shadow of the Erdtree.

Fraser:Gosh, there’s a lot going on in this first glimpse of Shadow of the Erdtree, but all the creepy weirdos really steal the show. The overly-friendly worm is a fave (who doesn’t love big smooches?), and that Messmer fella is giving me the big heebie-jeebies. Out of all the spooky things that make me lose sleep, there’s something about enemies with out-of-proportion limbs that unsettle me the most. Maybe it’s just because I’m cursed with short legs.

Finally: big explosions! Sure, the kung-fu stuff looks rad as hell, but just give me an oversized jar full of explosives and I will be content. Throwing junk at enemies is an underrated tactic.

Harvey:Fraser’s incorrect feelings of love towards the giant worm abomination notwithstanding, I can’t help but agree. I feel like FromSoftware’s consumables haven’t quite sold the fantasy of lobbing a big flaming pot at somebody—they’re more like pebbles that just so happen to explode. How you’re gonna stuff this thing in your pocket I’ve got no clue, but if it’s an interactable weapon from theenvironment?Then that’s just as interesting. Time to go kobold mode.

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