Gaming IndustryGame DevelopmentIn a year of excellent remakes, too many remasters made messes of their original gamesWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

Gaming IndustryGame DevelopmentIn a year of excellent remakes, too many remasters made messes of their original gamesWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: 3D Realms)

Shooting a man charging toward you in Kingpin Reloaded.

It’s an excuse (and an easy way) to return to a classic, and important preservational work for plenty of games that would otherwise languish on dead consoles. It’s partially why I believe that full-blown remakes should always get weird with it: remasters are for fidelity, remakes are for subversion, alteration, left-field swings.

Plus, a decent remaster feels like the only way I’ll ever see Mercenaries: Playground of Destruction again, and there are some torches I refuse to stop carrying.

Be still my beating heart.(Image credit: Pandemic)

Mattias Nilsson shoots an enemy soldier in Mercenaries.

Which means I must have been a pig in the muck this year, right? We got revisits of all sorts of yesteryear bangers, and while companies like Nightdive continued to do the sterling work we expect of them (mostly, even that studio slipped up withBlade Runner) with remasters of Dark Forces and Turok 3, plenty of other touch-ups arrived shoddy, buggy, and downright broken.

Kingpinarrived mired in bugs and stutters, the MGS Master Collection—while not marketed as a remaster—nevertheless came outlooking and playing worsethan the original games it was porting, and even The Outer Worlds: Spacer’s Choice Edition (a remaster of a game from 2019!) gotbrutalised in the Steam reviewsfor its bugs and performance issues, many of which remain in diminished form, I can tell you from recent experience.

(Image credit: Private Division)

One of the companions in The Outer Worlds firing a small laser pistol like a revolver.

And look, sure, there can be understandable reasons for it. Kingpin, for instance, is yet another old game whose source code has gone AWOL in the years since its release, but I’m not sure that matters. There’s just not really an excuse for selling a remaster of a game—some kind of gussied-up and supposedly definitive version—that plays objectively worse than the original version, andlooksworse than the original version plus one or two easily attainable fan patches.

Technical issues aside, I think at the heart of the issue is a kind of ideological division. There are studios who approach remasters as a kind of easy lay-up to gin up some cash while longer projects bubble away on the stove. Sometimes that’s fine, it rarely produces mind-blowing restorations, but it can mean getting gamepad support for an older title and the ability to play in modern resolutions without downloading mods. Sometimes it means dev teams are under-resourced and forced to put things out in a hurry, which rarely ends well.

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There’s just not really an excuse for selling a remaster of a game… that plays objectively worse than the original version

There’s just not really an excuse for selling a remaster of a game… that plays objectively worse than the original version

(Image credit: Bethesda Softworks)

Fighting enemies using a minigun in Quake 2.

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Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio’s new game won’t be that big after all: ‘it’s not modern to have similar experiences repeated over and over again’

Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio’s new game won’t be that big after all: ‘it’s not modern to have similar experiences repeated over and over again’

A man with a sausage-shaped head

‘Calm down!’ says Facepunch Studios: Garry’s Mod successor s&box is getting a fan-requested sandbox mode and an alternative to ‘Sausage Men’

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Speedrunning Crazy Taxi with a live band is an inventive way to dodge a DMCA takedown

Crazy Taxi being speedrun with a live backing band

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