Gaming IndustryThe impact of 16,000 games industry layoffs, in one chartWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Gaming IndustryThe impact of 16,000 games industry layoffs, in one chartWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Blizzard’s Unannounced Survival Game team, laid off in January 2024. Photo via a developer who asked to remain anonymous.(Image credit: Blizzard Survival Game team)

The causes of this recent industry contraction include studio consolidation, tightened margins after an early Covid-era boom, and good old fashioned corporate greed. Today, we’re just focusing on the personal impact: a snapshot of the industry crisis from January 2023 through January ‘24 with testimonies from some of the people who lost their jobs.
(Image credit: Future)

Each individual dot on the graphic above represents one person laid off at some point in the last 13 months. In addition to PC Gamer’s own reporting,Gamesindustry.biz,Wrapped.games, and the publicGames Industry Layoffstracker hosted on Obsidian Publishing were essential resources in compiling the big picture.
“Before there were plenty of places to land and studios would respond to swoop up talent,” she said. “This time, they’re not there because everyone is drowning it feels.”
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On the other end of the spectrum, this is the first time former Blizzard senior environment artist Molly Warner has been laid off in her 10 years in the industry, but she understandably says that “one is enough.”
Faces of the 2023-2024 games industry layoffs
Nathan KellmanLevel Designer - Lost Boys InteractiveYears at studio:1.5 |Career layoffs experienced:2 in 2.5 years"It’s heartbreaking to see an industry I love so much go through so much turmoil and to see so many close friends stress about how to feed their families or pay their bills. What’s even more painful is that I have heard from many students that they are giving up on getting into games after seeing these layoffs. They feel like with so many layoffs that they are not going to get a chance to break in. The industry is already hard enough to break into and these layoffs are only going to drive away talent, which our industry will suffer from for years to come if things do not calm down soon."
Nathan KellmanLevel Designer - Lost Boys InteractiveYears at studio:1.5 |Career layoffs experienced:2 in 2.5 years"It’s heartbreaking to see an industry I love so much go through so much turmoil and to see so many close friends stress about how to feed their families or pay their bills. What’s even more painful is that I have heard from many students that they are giving up on getting into games after seeing these layoffs. They feel like with so many layoffs that they are not going to get a chance to break in. The industry is already hard enough to break into and these layoffs are only going to drive away talent, which our industry will suffer from for years to come if things do not calm down soon."
Nathan KellmanLevel Designer - Lost Boys Interactive
Nathan Kellman
Years at studio:1.5 |Career layoffs experienced:2 in 2.5 years"It’s heartbreaking to see an industry I love so much go through so much turmoil and to see so many close friends stress about how to feed their families or pay their bills. What’s even more painful is that I have heard from many students that they are giving up on getting into games after seeing these layoffs. They feel like with so many layoffs that they are not going to get a chance to break in. The industry is already hard enough to break into and these layoffs are only going to drive away talent, which our industry will suffer from for years to come if things do not calm down soon."
Years at studio:1.5 |Career layoffs experienced:2 in 2.5 years
“It’s heartbreaking to see an industry I love so much go through so much turmoil and to see so many close friends stress about how to feed their families or pay their bills. What’s even more painful is that I have heard from many students that they are giving up on getting into games after seeing these layoffs. They feel like with so many layoffs that they are not going to get a chance to break in. The industry is already hard enough to break into and these layoffs are only going to drive away talent, which our industry will suffer from for years to come if things do not calm down soon.”
Colin McInerneyNarrative Director - HakJak Studios, Technical Designer - Ready at DawnTime at studios:8 months / 11 months |Career layoffs experienced:2 layoffs in 2023"I’m disappointed that the industry that brought me nothing but joy and wonder as a child has decided to kick the shit out of me as an adult.“Many of these companies ballooned in the pandemic. They bought up debt while it was nice and cheap, and they’re smart enough business-wise to know that wouldn’t last, and were willing to gamble on that. Their gambles mean that these conditions are expected to continue through the rest of this year and into 2025, and we’ve already had half of last year’s layoffs. There’s still plenty of time for it to get worse. The game industry needs a strong union to keep this from happening again, as those in power have shown time and time again that they will not take responsibility for our livelihoods.”
Colin McInerneyNarrative Director - HakJak Studios, Technical Designer - Ready at DawnTime at studios:8 months / 11 months |Career layoffs experienced:2 layoffs in 2023"I’m disappointed that the industry that brought me nothing but joy and wonder as a child has decided to kick the shit out of me as an adult.“Many of these companies ballooned in the pandemic. They bought up debt while it was nice and cheap, and they’re smart enough business-wise to know that wouldn’t last, and were willing to gamble on that. Their gambles mean that these conditions are expected to continue through the rest of this year and into 2025, and we’ve already had half of last year’s layoffs. There’s still plenty of time for it to get worse. The game industry needs a strong union to keep this from happening again, as those in power have shown time and time again that they will not take responsibility for our livelihoods.”
Colin McInerneyNarrative Director - HakJak Studios, Technical Designer - Ready at Dawn
Colin McInerney
Time at studios:8 months / 11 months |Career layoffs experienced:2 layoffs in 2023"I’m disappointed that the industry that brought me nothing but joy and wonder as a child has decided to kick the shit out of me as an adult.“Many of these companies ballooned in the pandemic. They bought up debt while it was nice and cheap, and they’re smart enough business-wise to know that wouldn’t last, and were willing to gamble on that. Their gambles mean that these conditions are expected to continue through the rest of this year and into 2025, and we’ve already had half of last year’s layoffs. There’s still plenty of time for it to get worse. The game industry needs a strong union to keep this from happening again, as those in power have shown time and time again that they will not take responsibility for our livelihoods.”
Time at studios:8 months / 11 months |Career layoffs experienced:2 layoffs in 2023
“I’m disappointed that the industry that brought me nothing but joy and wonder as a child has decided to kick the shit out of me as an adult.
“Many of these companies ballooned in the pandemic. They bought up debt while it was nice and cheap, and they’re smart enough business-wise to know that wouldn’t last, and were willing to gamble on that. Their gambles mean that these conditions are expected to continue through the rest of this year and into 2025, and we’ve already had half of last year’s layoffs. There’s still plenty of time for it to get worse. The game industry needs a strong union to keep this from happening again, as those in power have shown time and time again that they will not take responsibility for our livelihoods.”
Sean KordSenior AnimatorYears at studio:7 |Career layoffs experienced:1"When I was laid off, it included about 15 people in a 50 person office May 2023 […] I thought this was a result of new ownership changing directions and as such did not consider the larger picture. But soon, I realized this was a growing systemic problem for the whole industry as I read more and more layoffs and saw larger numbers. […] My mood due to this varies between optimism in finding new work to negative thoughts about myself and worth in the industry. I am seeking help in this area and advise others to please do the same. […]“It’s been rough and I hope to land on my feet again soon doing what I love to do, make animations for games. And I want others to know you will too and to keep at it! This industry will rise back up as it has many times before.”
Sean KordSenior AnimatorYears at studio:7 |Career layoffs experienced:1"When I was laid off, it included about 15 people in a 50 person office May 2023 […] I thought this was a result of new ownership changing directions and as such did not consider the larger picture. But soon, I realized this was a growing systemic problem for the whole industry as I read more and more layoffs and saw larger numbers. […] My mood due to this varies between optimism in finding new work to negative thoughts about myself and worth in the industry. I am seeking help in this area and advise others to please do the same. […]“It’s been rough and I hope to land on my feet again soon doing what I love to do, make animations for games. And I want others to know you will too and to keep at it! This industry will rise back up as it has many times before.”
Sean KordSenior Animator
Sean Kord
Years at studio:7 |Career layoffs experienced:1"When I was laid off, it included about 15 people in a 50 person office May 2023 […] I thought this was a result of new ownership changing directions and as such did not consider the larger picture. But soon, I realized this was a growing systemic problem for the whole industry as I read more and more layoffs and saw larger numbers. […] My mood due to this varies between optimism in finding new work to negative thoughts about myself and worth in the industry. I am seeking help in this area and advise others to please do the same. […]“It’s been rough and I hope to land on my feet again soon doing what I love to do, make animations for games. And I want others to know you will too and to keep at it! This industry will rise back up as it has many times before.”
Years at studio:7 |Career layoffs experienced:1
“When I was laid off, it included about 15 people in a 50 person office May 2023 […] I thought this was a result of new ownership changing directions and as such did not consider the larger picture. But soon, I realized this was a growing systemic problem for the whole industry as I read more and more layoffs and saw larger numbers. […] My mood due to this varies between optimism in finding new work to negative thoughts about myself and worth in the industry. I am seeking help in this area and advise others to please do the same. […]
“It’s been rough and I hope to land on my feet again soon doing what I love to do, make animations for games. And I want others to know you will too and to keep at it! This industry will rise back up as it has many times before.”
Megan EmbreeProducer, Unannounced Survival Game - Blizzard EntertainmentYears at studio:13 |Career layoffs experienced:4 (first affected)“The cancellation of Blizzard’s Unannounced Survival game resulted in the layoff of nearly our entire team, leaving us grappling with not only the shock of now looking for employment—some after having just relocating to work in Irvine - but also with the death of a game and team we were extremely excited to be making. I’m thankful that our former team has hanged together to support each other throughout this indescribable time.”
Megan EmbreeProducer, Unannounced Survival Game - Blizzard EntertainmentYears at studio:13 |Career layoffs experienced:4 (first affected)“The cancellation of Blizzard’s Unannounced Survival game resulted in the layoff of nearly our entire team, leaving us grappling with not only the shock of now looking for employment—some after having just relocating to work in Irvine - but also with the death of a game and team we were extremely excited to be making. I’m thankful that our former team has hanged together to support each other throughout this indescribable time.”
Megan EmbreeProducer, Unannounced Survival Game - Blizzard Entertainment
Megan Embree
Years at studio:13 |Career layoffs experienced:4 (first affected)“The cancellation of Blizzard’s Unannounced Survival game resulted in the layoff of nearly our entire team, leaving us grappling with not only the shock of now looking for employment—some after having just relocating to work in Irvine - but also with the death of a game and team we were extremely excited to be making. I’m thankful that our former team has hanged together to support each other throughout this indescribable time.”
Years at studio:13 |Career layoffs experienced:4 (first affected)
“The cancellation of Blizzard’s Unannounced Survival game resulted in the layoff of nearly our entire team, leaving us grappling with not only the shock of now looking for employment—some after having just relocating to work in Irvine - but also with the death of a game and team we were extremely excited to be making. I’m thankful that our former team has hanged together to support each other throughout this indescribable time.”
Abdul BangleeLevel designer - CalypteYears at studio:1 |Career layoffs experienced:1 in first year"As a Junior who put blood, sweat, and tears into obtaining my first role in the industry, I am now back again going in circles looking for roles that are junior level (which is non-existent as every job posting I see is either Senior, Principal, or Lead). Not only am I fighting an uphill battle, studios are still committing layoffs as I write this, meaning the probability of finding opportunities for me is very slim. I am passionate and hungry to get back into working in game development as I love working in games, but the outlook of the industry may force me to look for something else in the meantime for the foreseeable future.”
Abdul BangleeLevel designer - CalypteYears at studio:1 |Career layoffs experienced:1 in first year"As a Junior who put blood, sweat, and tears into obtaining my first role in the industry, I am now back again going in circles looking for roles that are junior level (which is non-existent as every job posting I see is either Senior, Principal, or Lead). Not only am I fighting an uphill battle, studios are still committing layoffs as I write this, meaning the probability of finding opportunities for me is very slim. I am passionate and hungry to get back into working in game development as I love working in games, but the outlook of the industry may force me to look for something else in the meantime for the foreseeable future.”
Abdul BangleeLevel designer - Calypte
Abdul Banglee
Years at studio:1 |Career layoffs experienced:1 in first year"As a Junior who put blood, sweat, and tears into obtaining my first role in the industry, I am now back again going in circles looking for roles that are junior level (which is non-existent as every job posting I see is either Senior, Principal, or Lead). Not only am I fighting an uphill battle, studios are still committing layoffs as I write this, meaning the probability of finding opportunities for me is very slim. I am passionate and hungry to get back into working in game development as I love working in games, but the outlook of the industry may force me to look for something else in the meantime for the foreseeable future."
Years at studio:1 |Career layoffs experienced:1 in first year
“As a Junior who put blood, sweat, and tears into obtaining my first role in the industry, I am now back again going in circles looking for roles that are junior level (which is non-existent as every job posting I see is either Senior, Principal, or Lead). Not only am I fighting an uphill battle, studios are still committing layoffs as I write this, meaning the probability of finding opportunities for me is very slim. I am passionate and hungry to get back into working in game development as I love working in games, but the outlook of the industry may force me to look for something else in the meantime for the foreseeable future.”
Molly WarnerSenior Environment Artist - Blizzard EntertainmentYears at studio: 2 |Career layoffs experienced: 1 in 10 years"Overwatch 2 was my passion and my perfect dream job, so I am completely devastated that me and my entire amazing team were eliminated despite our critical importance to the game."
Molly WarnerSenior Environment Artist - Blizzard EntertainmentYears at studio: 2 |Career layoffs experienced: 1 in 10 years"Overwatch 2 was my passion and my perfect dream job, so I am completely devastated that me and my entire amazing team were eliminated despite our critical importance to the game."
Molly WarnerSenior Environment Artist - Blizzard Entertainment
Molly Warner
Years at studio: 2 |Career layoffs experienced: 1 in 10 years"Overwatch 2 was my passion and my perfect dream job, so I am completely devastated that me and my entire amazing team were eliminated despite our critical importance to the game."
Years at studio: 2 |Career layoffs experienced: 1 in 10 years
“Overwatch 2 was my passion and my perfect dream job, so I am completely devastated that me and my entire amazing team were eliminated despite our critical importance to the game.”
Brian ReganSenior Game Producer - Game CircusYears at studio:1.5 |Career layoffs experienced:4 in 29 years"It’s really disheartening to see a year filled with such great releases and record-setting profits filled with so many layoffs."
Brian ReganSenior Game Producer - Game CircusYears at studio:1.5 |Career layoffs experienced:4 in 29 years"It’s really disheartening to see a year filled with such great releases and record-setting profits filled with so many layoffs."
Brian ReganSenior Game Producer - Game Circus
Brian Regan
Years at studio:1.5 |Career layoffs experienced:4 in 29 years"It’s really disheartening to see a year filled with such great releases and record-setting profits filled with so many layoffs."
Years at studio:1.5 |Career layoffs experienced:4 in 29 years
“It’s really disheartening to see a year filled with such great releases and record-setting profits filled with so many layoffs.”
Michelle HebertSound Designer - HakJak StudiosYears at studio:1 |Career layoffs experienced:4 in 15 years"This time things feel extremely different from my previous layoffs… Before there were plenty of places to land and Studios would respond to swoop up talent. This time, they’re not there because everyone is drowning it feels."
Michelle HebertSound Designer - HakJak StudiosYears at studio:1 |Career layoffs experienced:4 in 15 years"This time things feel extremely different from my previous layoffs… Before there were plenty of places to land and Studios would respond to swoop up talent. This time, they’re not there because everyone is drowning it feels."
Michelle HebertSound Designer - HakJak Studios
Michelle Hebert
Years at studio:1 |Career layoffs experienced:4 in 15 years"This time things feel extremely different from my previous layoffs… Before there were plenty of places to land and Studios would respond to swoop up talent. This time, they’re not there because everyone is drowning it feels."
Years at studio:1 |Career layoffs experienced:4 in 15 years
“This time things feel extremely different from my previous layoffs… Before there were plenty of places to land and Studios would respond to swoop up talent. This time, they’re not there because everyone is drowning it feels.”
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